MapAxis(&Joystick,JOYX, DX_XROT_AXIS,AXIS_NORMAL,MAP_ABSOLUTE); MapAxis(&Joystick,JOYY,DX_YROT_AXIS,AXIS_NORMAL,MAP_ABSOLUTE); // -----------------------------------------------------------------------------. Advertisement Coins. 2. In Dead Zone Remade, there are weapons such as swords, pistols, and MGs. Reputation: 6. this is Kill-all script. Pastebin.com is the number one paste tool since 2002. Due to this, DeadzoneZackZak announced that he would be permanently leaving Roblox. Download. Thanks for helping keep SourceForge clean. progress the tycoon naturally until "rebirth island" button Continue Reading Roblox Slime Tycoon Infinite To Divine. \_()_/ -----Scapters In case you want to stay silent and just have some fun by killing people, dont click the message at the start of the game, stay with that blackscreen and execute the script. To review, open the file in an editor that reveals hidden Unicode characters. It is commonly criticized for being a copy of the popular Roblox game "Apocalypse Rising", and the not so popular game DeadMist. In addition the crew are now recording at Thunderforge Studios in . ), Red Baron!!!!! Finally I booted up squadrons (also keeping the stick in motion) and with some luck managed to set the Joystick 1 device at the end of the controller settings to Thrustmaster Virtual Game Controller. Check Always open links for URL: Roblox Protocol and click Open URL: Roblox Protocol in the dialog box above to join experiences faster in the future! gossops green dentist. Here is the Waddah Attar Explosion Indicator converted by Syracusepro from Pinescript to ThinkorSwim. Godot features a built-in deadzone system to tackle this problem. Pastebin is a website where you can store text online for a set period of time. [57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name'. 2023 Slashdot Media. Gives you rep and money. . Due to their similarities, an intense rivalry was sparked upon the release and near-instant popularity of Deadzone. /*MapAxis(&Joystick,JOYX,DX_XROT_AXIS,AXIS_NORMAL,MAP_ABSOLUTE); MapAxis(&Throttle,SCX,DX_X_AXIS,AXIS_NORMAL,MAP_ABSOLUTE); MapAxis(&Throttle,SCY,DX_Y_AXIS,AXIS_NORMAL,MAP_ABSOLUTE); */, //SC axis and Joy axis swapped over, // Shift-Submode activation Button Device, // ----------------------- Exclude unused devices ----------------------------. Click RobloxPlayer.exe to run the Roblox installer, which just downloaded via your web browser. // returns the Time Till the Next Wave, for a interface, ect. New free Roblox MeepCity script Pastebin hacks. Aug 12, 2020 152 Dislike Share GoldenCarr0t 4.42K subscribers A little guide on how to dupe ANY ITEM in the Roblox game called Deadzone classic, hope you guys got 100 Pkp's and Rucksacks from. union square hospitality group gift card; clubhouse baseball baseball; forest service lease cabin for sale utah. //MapKeyIO(&Throttle,LTB,CHAIN(EXEC("DXAxis(MOUSE_X_AXIS,-14000);""DXAxis(MOUSE_Y_AXIS,25000);"),MOUSE_LEFT), // ------------------------------ Axis Mapping -------------------------------, //DeviceTM AxisDX AxisNORMAL/REVERSEDABSOLUTE/RELATIVE, //DeviceTM AxisLeft-DZCenter-DZRight-DZCurveScale/Zoom, // ----------------------------- LED Mapping ---------------------------------, //DeviceLEDEnable/Disable, //DeviceBTNDeviceLEDCONTROL MODE, https://forums.eagle.ru/showthread.php?t=269051. The varying terrain in Deadzone versus the flatter terrain in Apocalypse Rising is a common example players use to support this belief. Month created The scripts and programs range from system tools to irc scripts and even scripts for Gaim (popular linux chat tool). Almost always kills. // Enable the spawner, useful for trigger events because you don't know the spawner's ID. When Will The Revolution Which Major Speaks About Happen? Infinite Jump. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. CTRL + CLICK AT A PLACE TO TELEPORT AT THER. the game is quite popular in that it has been visited 1.1B+ times since it's created on 23rd October 2018. Could you perhaps give a bit more detail in how to get this working?I pasted the two lines into the main() function of a new script but when I run the script it replaces my device with a virtual one that gives no input? Dead Zone Scripts will be here to help out the newbies and even the guru's of the linux world. Message my roblox and i will tell you how to do it.The account is called FlamingoAlt78 the account will tell you what to do. Around 5,300,000 roblox deadzone classic script Opublikowane przez w dniu 6 listopada 2020. (obtained through game of luck or twitter code. Minecraft Script for roblox - Pastebin.com best pastebin.com. all i saw was from 2020 and one paid from feb 2022, ig patched? The critical reception of Deadzone was generally mixed to positive. /*MapKey(&Throttle,BSF,PULSE+DX39); MapKey(&Throttle,BSM,PULSE+DX40); MapKey(&Throttle,BSB,PULSE+DX41); */, // MAPS LEFT THROTTLE BUTTON as DX48 OR LMB Press slightly below line of vision with SHIFT (HP Reverb in full screen). Hack De Robux Infinitos. Although it had a strong start, the game was rarely updated or improved, and experienced a sharp drop in active players only a few months after Deadzone's release. Clear all the scripts and paste the script you want to execute and click on execute These are the steps to use scripts in Da Hood, and in any Roblox Game Download & Install a Script Executor, best choices are: JJSploit, Sentinel, Synapse & Krnl Turn off Virus and Threat Protection Open any Roblox game and attach JJsploit (or other executor) to it. Furniture Stores On Wellington Street Ottawa, Rod. With the original game gone, some people turned to Apocalypse Rising, however many 3rd party parodies and remakes of Deadzone started to crop up. 3. Click Run when prompted by your computer to begin the installation process. Copyright 2021 Paulifrtil. 3CX is a software-based, open standards IP PBX that offers complete Unified Communications, out of the box. This, combined with the constant evolution of Roblox's code and the company's decision to completely replace the OGRE engine in mid-2014, rendered many of the game's bugs irreparable. Deadzone's final update was released on July 10, 2014, providing minor bug fixes and balancing the stats of a small number of guns. Roblox never saw its release, as Deadzone was stolen and passed around the site, causing DeadzoneZackZack to abandon the platform, stating that he would be finishing Deadzone II outside of Roblox. Open any Roblox game and attach JJsploit (or other executor) to it. Files. _, Protected_by_MoonSecV2, Discord = 'discord.gg/gQEH2uZxUk' ,nil,nil;(function() _msec=(function(e,o,l)local R=o[" . Gusmanak, the creator and owner of Apocalypse Rising, posted various images mocking Deadzone. One of the most popular script hubs. Deadzone's scripting was fairly advanced by the standards of its time. USA Distributor of MCM Equipment deadzone classic script You will need the help of some external tools such as scripts executors, exploits, and LUA file injectors. roblox deadzone hacks, Pin On Help Roblox Deadzone Full Loot Guide Youtube Shadowgun Legends Choose Your Story Hack On Iphone Ios Need Jailbroken Device Shadowgun Legends Hack And Cheats Shadowgun Tool Hacks Legend Point Hacks Delthogaming Roblox Deadzone Remade Gameplay Video Dailymotion Roblox Deadzone Remade How To Duplicate Without Hacking . Useful if you don't have a object that show the spawn point, //draws a small cube at the location of the gam object that the script is attached to, // checks to see if the number of spawned enemies is less than the max num of enemies, // checks to see if the overall spawned num of enemies is more or equal to the total to be spawned, //spawns enemies in waves, so once all are dead, spawns more. On April 1, 2013, DeadzoneZackZak pulled a prank in which he renamed Deadzone to Apocalypse Rising. The planned release date was set only few months after a short announcement which described the changes, saying " it will feature very realistic cars, new and advanced animation systems, comprehensive weapon and attachment methods and other stuff that I can't fit into this blurb." woodbury athletic association; kristen lauria westport, ct. conduplicatio vs anaphora; how to cook billy's frozen boudin balls; madison comprehensive high school staff directory; It is rumored that DeadzoneZackZak asked ZolarKeth and Gusmanak if they wanted to help update Deadzone, but that both ZolarKeth and Gusmanak declined. /*MapKey(&Joystick,H1U,DXHATUP); MapKey(&Joystick,H1D,DXHATDOWN); MapKey(&Joystick,H1L,DXHATLEFT); MapKey(&Joystick,H1R,DXHATRIGHT);*/. Visits Adail Eduardo Gut, 2800 Stio do Mursa Coordenadas Geogrficas: -23.240750,-46.828250. I actually Changed the CURVE to -4 for the X and Y axes just to make sure there was no deadzone in game. Deadzone :: Remade Wiki is a FANDOM Games Community. Hello! ), SU-95 Resonator - A blue colored assault rifle that takes SU-95 Resonator Drums. Pastebin.com is the number one paste tool since 2002. Roblox Scripts - NO POPUP - NO DIRECT LINK - NO DOWNLOAD - 100% SAFE ALL SCRIPT JUST COPY PASTE. Hitbox Expanders are a form of cheat in roblox that increase the players hitbox allowing them to shoot around players and still deal the damage and allowing to kill through walls. The default value is 0.5, but you can adjust it on a per-action basis in the Project Settings' Input Map tab. // checks if the number of waves is bigger than the total waves, // Increases the timer to allow the timed waves to work, // checks if the time is equal to the time required for a new wave, // A hack to get it to spawn the same number of enemies regardless of how many have been killed, // spawns an enemy based on the enemy level that you selected, // To check which enemy prefab to instantiate, // Checks to see if there is a gameobject in the easy enemy var, // calls a function on the enemy that applies the spawner's ID to the enemy, //Shows a debug message if there is no prefab, // Checks to see if there is a gameobject in the medium enemy var, // Checks to see if there is a gameobject in the hard enemy var, // Checks to see if there is a gameobject in the boss enemy var, // Increase the total number of enemies spawned and the number of spawned enemies, // Call this function from the enemy when it "dies" to remove an enemy count, // if the enemy's spawnId is equal to this spawnersID then remove an enemy count. It unfortunately never recovered its place. 4. There are still a shit ton of items that are not on this list. anyone got a deadzone classic script? qatar to toronto flight status. tips. Able to run almost any script for any mode, the best DLL script executor. Share or search for scripts on our script community. I also found this indicator on MQL5 as well. Islands v3rmillion. This is a spawn script that I have been working on for a while but I figured that this will be good enough for release to the public to use as they see fit. Welcome to Episode 137.0 of Deadzone the Podcast. By September 2014, it appeared DeadzoneZackZak abandoned the game, completely halting any further updates. Some of the most notable exploits were: levels of health too high to kill, the ability to kill players who were within the safe zone, and the power to completely wipe out a player's bank storage. A noteworthy feature the game hosted was a fresh and intuitive movement system. deadzone classic script 2020. Apocalypse Rising's fans often rebuke this claim, and have frequently accused Deadzone of stealing several models from their beloved game. :smile: https://discord.gg/3dXdbEkPerson That Editted the Video! Premium Powerups . 3. Pastebin is a website where you can store text online for a set period of time. Take your favorite fandoms with you and never miss a beat. If it doesnt, start the. Heartbroken that his girlfriend (Brooke . (roblox) Deadzone Classic Script | Kill Zombies - Pastebin.com Advertisement SHARE TWEET (roblox) Deadzone Classic Script | Kill Zombies Upscalefanatic3 Feb 11th, 2020 3,394 0 Never Add comment Not a member of Pastebin yet? printf("Value of LONG_SHIFT %s\xa", &LONG_SHIFT); // MAPS MASTER MODE as as DX3 OR RMB Press slightly below line of vision with SHIFR (HP Reverb in full screen). An active hostility was frequently reinforced by both the fans and the creators respectively. astrologymemes com deadzone classic script 2020 herpowerlist.com Roblox Booga Booga Speed Codes V3rmillion May 2018 Yeah I'm exploring also still scavenging . Support. Deadzone was released on January 1, 2013, and has accumulated nearly 5.3 million place visits by users, as well as receiving close to 54,000 favorites. Explore . Many neutral players have argued that Deadzone and Apocalypse Rising differ too greatly in both game-play and realism, and are thus not comparable. By WeAreDevs. Download from wearedevs icjididciosf, Marcello, progamertristas and 23 people reacted Quote Topic Tags JJsploit lucskype New Member Joined: 2 years ago Posts: 1 September 21, 2020 4:45 pm Spoiler Gui to Lua cfnlaw reacted Reply Quote 4,510 . ' A subreddit for ROBLOX exploiting, whether it's questions or downloads, We've got it all! Despite its positive reaction from a lot of players within the Roblox community, the game has also received a fair amount of criticism. Now, proceed. Somehow235345/we have fucked up the website. Hit Run Configuration and TARGET should reassign your stick to be a Thrustmaster Virtual Game Controller. //MapKeyIO(&Throttle,MSR,DX76,DX28); //SLP=SHIFTED LONG PRESSSSPSLP. 4. Special holiday events such as Halloween or Christmas. 30+ games. its giving me error of set name has no reciever, hello when my e nemy spawns i cant see him but there is an clone of him. By Babyhamsta. I know that there is Deadzone Classic and a friend of mine is making a total recode of deadzone, but are there any other options? System tools range from kernel building to. After installing TARGET, I opened the TARGET GUI and created a New Configuration. Staff/admins: Brenden (Founder and Admin), Euvelyk (Co-Founder), Commander4019 (Admin) Other Join the Unoffical Deadzone Subreddit and Discord ! Press question mark to learn the rest of the keyboard shortcuts. Discussion in 'Scripting' started by CorruptedHeart, Jun 3, 2010. i play this game, -31k rep and 1.3k player kills 18k zombie kills anyways infinite yield works fine for this game, there is a god script but ive only seen 2 people with it since regular god scripts dont work. Suitable for any business size or industry 3CX can accommodate every need; from mobility and status to advanced contact center features and more, at a fraction of the cost. These back-end issues of the game lent themselves heavily to exploiters as time went on. Many players praised the game's realism, citing the map's diverse terrain, the fluid and realistic animations, as well as the collection of survival items found within the game such as bandages, pills, clothing, backpacks, and more. Its only special ability is its trading power. food revolution network credibility. //MapKeyIO(&Throttle,MSU,AXIS(MOUSE_Z_AXIS,1,75). So there u go, a quick summary of what rare items are. MEGame Link https://www.roblox.com/games/3221241066/DEADZONE-CLASSIC?refPageId=606878d9-dd44-491e-aa63-7aa8aa9e850dHope you guys Enjoyed this Video! 0 coins. Trading, drop parties, or killing. The buildings in the game were often criticized as feeling "too simple" and the vehicle system within the game was occasionally described as unrealistic, as a car only needs one can of fuel to run. /*MapKeyIO(&Throttle,CSU,DX83,DX34); MapKeyIO(&Throttle,CSD,DX84,DX35); MapKeyIO(&Throttle,CSR,DX85,DX37); MapKeyIO(&Throttle,CSL,DX86,DX38); */. // PURPOSE:To allow spawning of different enemy types and different ways to spawn them. Hacks. When Will The Revolution Which Major Speaks About Happen?, So the Green and Red lines correspond with MACD. paul pion cantor net worth. A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate Please don't fill out this field. The wiki in question is based on Deadzone Classic , made by user AlfederateGump. Welcome to the Deadzone Classic Wiki! The codes are case sensitive please enter the codes in the game as they are written in our guide. See you in the next video bye! @Opiate987 I butchered Sedenion's DX++ profile from the EA forums for my needs in DCS and just literally flipped the axis over, some of it i use some not so much, some of the buttons don't seem to be detected in SWS, i haven't really done the diagnostics on exactly what or why yet, // -----------------------------------------------------------------------------//HOTAS Warthog DX++ Mapping// -----------------------------------------------------------------------------//Main script file//Version:2.1//Author:Sedenion//Modified:Badger//Date:09-JUN-2020// -----------------------------------------------------------------------------//Desc://DSC script file// -----------------------------------------------------------------------------//Change Log://10-05-2020Updated code in Main and tidied spaces to tabs//05-10-2020Updated to fix Star Wars Squadrons/*MapAxis(&Joystick,JOYX,DX_XROT_AXIS,AXIS_NORMAL,MAP_ABSOLUTE);MapAxis(&Joystick,JOYY,DX_YROT_AXIS,AXIS_NORMAL,MAP_ABSOLUTE);MapAxis(&Throttle,SCX,DX_X_AXIS,AXIS_NORMAL,MAP_ABSOLUTE);MapAxis(&Throttle,SCY,DX_Y_AXIS,AXIS_NORMAL,MAP_ABSOLUTE); *///SC axis and Joy axis swapped over// -----------------------------------------------------------------------------// -----------------------------------------------------------------------------// Custom config// -----------------------------------------------------------------------------// Shift-Submode Config// -----------------------------------------------------------------------------defineSHIFT_ENABLED1// Enable or Disable (0) Shift SubmodedefineSHIFT_DEVJoystick// Shift-Submode activation Button DevicedefineSHIFT_BTNH4P// Shift-Submode activation Button ID// Button & Hat Shift-Submode Activation// -----------------------------------------------------------------------------defineH3_SHIFT0// Enable or Disable (0) Shift-Submode for Hat 1defineH4_SHIFT1// Enable or Disable (0) Shift-Submode for Hat 1defineBS_SHIFT0// Enable or Disable (0) Shift-Submode for Boat Switch// Button & Hat Long-Press Activation// -----------------------------------------------------------------------------defineS1_LONG1// Enable or Disable (0) Long-Press for S1 buttondefineS2_LONG1// Enable or Disable (0) Long-Press for S2 buttondefineS3_LONG1// Enable or Disable (0) Long-Press for S3 buttondefineS4_LONG1// Enable or Disable (0) Long-Press for S4 buttondefineH2_LONG1// Enable or Disable (0) Long-Press for Hat 2 L & RdefineLTB_LONG1// Enable or Disable (0) Long-Press for LTB buttondefineCS_LONG1// Enable or Disable (0) Long-Press for CS Hat U & DdefineCH_LONG1// Enable or Disable (0) Long-Press for China HatdefineAP_LONG1// Enable or Disable (0) Long-Press for AP buttondefineLDGH_LONG1// Enable or Disable (0) Long-Press for LDGH button// Common LED Config// -----------------------------------------------------------------------------defineLED_BRIGHTNESS0// LED brightness level (0-255)defineLED_BACKLIGHT0// Enable or Disable (0) LED Backlight// Button-controlled LED Mapping// -----------------------------------------------------------------------------defineLED1_CONTROL0// Enable or Disable (0) Controlled LED1defineLED1_DEVThrottle// LED1 Controll Button DevicedefineLED1_BTN-1// LED1 Controll Button IDdefineLED2_CONTROL1// Enable or Disable (0) Controlled LED2defineLED2_DEVThrottle// LED2 Controll Button DevicedefineLED2_BTNAPUON// LED2 Controll Button IDdefineLED3_CONTROL1// Enable or Disable (0) Controlled LED3defineLED3_DEVThrottle// LED3 Controll Button DevicedefineLED3_BTNRDRNRM// LED3 Controll Button IDdefineLED4_CONTROL1// Enable or Disable (0) Controlled LED4defineLED4_DEVThrottle// LED4 Controll Button DevicedefineLED4_BTNEACON// LED4 Controll Button IDdefineLED5_CONTROL1// Enable or Disable (0) Controlled LED5defineLED5_DEVThrottle// LED5 Controll Button DevicedefineLED5_BTNFLAPD// LED5 Controll Button ID// -----------------------------------------------------------------------------// Includes// -----------------------------------------------------------------------------include"target.tmh"// Standard TM Headerinclude"include/dx+.tmh"// DX++ Moduleinclude"include/pov.tmh"// Custom POV Hat moduleinclude"include/ldc.tmh"// LED Control module// -----------------------------------------------------------------------------// Event callback// -----------------------------------------------------------------------------intEventHandle(inttype,aliaso,intx){//Default mapping callback callDefaultMapping(&o, x);//Custom Modules callback callsPovMapping(&o, x);LDcMapping(&o, x);}// Main entry// -----------------------------------------------------------------------------intmain(){// ----------------------- Exclude unused devices ----------------------------Configure(&HCougar,MODE_EXCLUDED);Configure(&T16000,MODE_EXCLUDED);Configure(&T16000L,MODE_EXCLUDED);Configure(&TWCSThrottle,MODE_EXCLUDED);Configure(&LMFD,MODE_EXCLUDED);Configure(&RMFD,MODE_EXCLUDED);Configure(&TFRPRudder,MODE_EXCLUDED);Configure(&TFRPHARudder,MODE_EXCLUDED);Configure(&JoystickF18,MODE_EXCLUDED);//Configure(&Joystick,MODE_EXCLUDED);//Configure(&Throttle,MODE_EXCLUDED);// ------------------------- Event Callback Init -----------------------------//Even CallbackBtn countJoystick, Mouse and KeyboardDXpInit(&EventHandle,104,CREATE_JOYSTICK+CREATE_MOUSE+CREATE_KEYBOARD);// --------------------------- Global setup ----------------------------------//PulseDelaySetKBRate(50,50);SetKBLayout(KB_ENG);if(SHIFT_ENABLED){SetShiftButton(&SHIFT_DEV,SHIFT_BTN,0,0,0,0);}/*int LONG_SHIFT = 0;if (LONG_SHIFT){printf("Value of LONG_SHIFT %s\xa", &LONG_SHIFT);} *////////////////////////////////** JOYSTICK BUTTONS ** ///////////////////////////////// GUN TRIGGER 1 & 2 //MapKey(&Joystick,TG1,DX1);MapKey(&Joystick,TG2,DX2);// MASTER MODE //// MAPS MASTER MODE as as DX3 OR RMB Press slightly below line of vision with SHIFR (HP Reverb in full screen)//MapKeyIO(&Joystick,S1,CHAIN(EXEC("DXAxis(MOUSE_X_AXIS,-14000);""DXAxis(MOUSE_Y_AXIS,25000);"),MOUSE_RIGHT),MapKeyIO(&Joystick,S1,DX101,DX3);// WEAPON RELEASE //MapKey(&Joystick,S2,DX4);// NWS //MapKeyIO(&Joystick,S3,DX90,DX5);// PADDLE //MapKeyIO(&Joystick,S4,DX91,DX6);// TRIM HAT //SetPov(&Joystick,H1);/*MapKey(&Joystick,H1U,DXHATUP);MapKey(&Joystick,H1D,DXHATDOWN);MapKey(&Joystick,H1L,DXHATLEFT);MapKey(&Joystick,H1R,DXHATRIGHT);*/// TMS //MapKey(&Joystick,H2U,DX11);MapKey(&Joystick,H2D,DX12);MapKey(&Joystick,H2L,DX13);MapKey(&Joystick,H2R,DX14);// DMS //MapKey(&Joystick,H3U,DX15);MapKey(&Joystick,H3D,DX16);MapKey(&Joystick,H3L,TEMPO(DX17,DX78,500));//acts as a DMS depress on a long pressMapKey(&Joystick,H3R,DX18);// CMS //MapKeyIO(&Joystick,H4U,0,DX19);MapKeyIO(&Joystick,H4D,0,DX20);MapKeyIO(&Joystick,H4L,0,DX21);MapKeyIO(&Joystick,H4R,0,DX22);MapKey(&Joystick,H4P,TEMPO(DX23,0,300));// Null in Long press for SHIFT Key///////////////////////////////** THROTTLE BUTTONS ** ///////////////////////////////// TDC DEPRESS //MapKey(&Throttle,SC,DX25);// MIC SWITCH //MapKeyIO(&Throttle,MSP,DX75,DX26);//MapKeyIO(&Throttle,MSU,AXIS(MOUSE_Z_AXIS,1,75),MapKeyIO(&Throttle,MSU,DX102,DX27);// MOUSE SCROLL UP/ DX27//MapKeyIO(&Throttle,MSR,DX76,DX28);//SSP=SHIFTED SHORT PRESS//SLP=SHIFTED LONG PRESSSSPSLPMapKeyIO(&Throttle,MSR,TEMPO(DX95,DX76,500),DX28);//MapKeyIO(&Throttle,MSD,AXIS(MOUSE_Z_AXIS,-1,75),MapKeyIO(&Throttle,MSD,DX103,DX29);// MOUSE SCROLL DOWN/ DX29//MapKeyIO(&Throttle,MSL,DX77,DX30);//SSP=SHIFTED SHORT PRESS//SLP=SHIFTED LONG PRESSSSPSLPMapKeyIO(&Throttle,MSL,TEMPO(DX96,DX77,500),DX30);/*MapKeyIO(&Throttle,MSL,TEMPO(DX96,PULSE+L_CTL+L_SHIFT+'X',300),DX30); // Long press "in" will activate and deactivate scratchpad */// SPEEDBRAKE //MapKey(&Throttle,SPDF,DX31);MapKey(&Throttle,SPDM,PULSE+DX32);MapKey(&Throttle,SPDB,DX33);// COOLIE SWITCH ///*MapKeyIO(&Throttle,CSU,DX83,DX34);MapKeyIO(&Throttle,CSD,DX84,DX35);MapKeyIO(&Throttle,CSR,DX85,DX37);MapKeyIO(&Throttle,CSL,DX86,DX38); */MapKeyIO(&Throttle,CSU,DX83,TEMPO(DX34,DX97,500));MapKeyIO(&Throttle,CSD,DX84,TEMPO(DX35,DX98,500));MapKeyIO(&Throttle,CSR,DX85,TEMPO(DX37,DX99,500));MapKeyIO(&Throttle,CSL,DX86,TEMPO(DX38,DX100,500));// BOATSWITCH (AKA Mode Switch)///*MapKey(&Throttle,BSF,PULSE+DX39);MapKey(&Throttle,BSM,PULSE+DX40);MapKey(&Throttle,BSB,PULSE+DX41); */MapKey(&Throttle,BSF,DX39);MapKey(&Throttle,BSM,DX40);MapKey(&Throttle,BSB,DX41);// CHINA HAT //MapKeyIO(&Throttle,CHF,DX79,DX42);MapKey(&Throttle,CHM,PULSE+DX43);MapKeyIO(&Throttle,CHB,DX80,DX44);// PNKY SWITCH //MapKeyIO(&Throttle,PSF,DX87,PULSE+DX45);MapKeyIO(&Throttle,PSM,PULSE+DX88,PULSE+DX46);MapKeyIO(&Throttle,PSB,PULSE+DX89,PULSE+DX47);// LEFT THROTTLE BUTTON //// MAPS LEFT THROTTLE BUTTON as DX48 OR LMB Press slightly below line of vision with SHIFT (HP Reverb in full screen)//MapKeyIO(&Throttle,LTB,CHAIN(EXEC("DXAxis(MOUSE_X_AXIS,-14000);""DXAxis(MOUSE_Y_AXIS,25000);"),MOUSE_LEFT),MapKeyIO(&Throttle,LTB,DX104,DX48);// Engine Flow Normal//MapKey(&Throttle,EFLNORM,PULSE+DX49);MapKey(&Throttle,EFRNORM,PULSE+DX50);// Engine Flow Override//MapKey(&Throttle,EFLOVER,PULSE+DX51);MapKey(&Throttle,EFROVER,PULSE+DX52);// ENG OPER IGN //MapKey(&Throttle,EOLIGN,PULSE+DX53);MapKey(&Throttle,EORIGN,PULSE+DX54);// ENG OPER MOTOR//MapKey(&Throttle,EOLMOTOR,PULSE+DX55);MapKey(&Throttle,EORMOTOR,PULSE+DX56);// APU //MapKeyIO(&Throttle,APUON,PULSE+DX36,PULSE+DX57);MapKeyIO(&Throttle,APUOFF,DX81,DX58);// LANDING GEAR HORN SILENCE//MapKey(&Throttle,LDGH,PULSE+DX59);// FLAPS //MapKey(&Throttle,FLAPU,PULSE+DX60);MapKey(&Throttle,FLAPM,PULSE+DX61);MapKey(&Throttle,FLAPD,PULSE+DX62);// EAC/MASTER ARM //MapKey(&Throttle,EACON,PULSE+DX63);MapKey(&Throttle,EACOFF,PULSE+DX64);// RADAR ALTM //MapKey(&Throttle,RDRNRM,PULSE+DX65);MapKey(&Throttle,RDRDIS,PULSE+DX66);// AUTOPILOT //MapKey(&Throttle,APENG,PULSE+DX67);// Autopilot Engage //MapKeyIO(&Throttle,APPAT,PULSE+DX92,PULSE+DX68);// Autopilot Path //MapKeyIO(&Throttle,APAH,PULSE+DX93,PULSE+DX69);// Autopilot Alt/Hdg //MapKeyIO(&Throttle,APALT,PULSE+DX94,PULSE+DX70);// Autopilot Alt //// ENGINE IDLE //MapKey(&Throttle,IDLERON,PULSE+DX71);MapKey(&Throttle,IDLELON,PULSE+DX72);MapKey(&Throttle,IDLEROFF,PULSE+DX73);MapKey(&Throttle,IDLELOFF,PULSE+DX74);// ------------------------------ Axis Mapping -------------------------------// DX Axis Mapping//DeviceTM AxisDX AxisNORMAL/REVERSEDABSOLUTE/RELATIVEMapAxis(&Joystick,JOYX,DX_XROT_AXIS,AXIS_NORMAL,MAP_ABSOLUTE);MapAxis(&Joystick,JOYY,DX_YROT_AXIS,AXIS_NORMAL,MAP_ABSOLUTE);MapAxis(&Throttle,SCX,DX_X_AXIS,AXIS_NORMAL,MAP_ABSOLUTE);MapAxis(&Throttle,SCY,DX_Y_AXIS,AXIS_NORMAL,MAP_ABSOLUTE);MapAxis(&Throttle,THR_RIGHT,DX_Z_AXIS,AXIS_NORMAL,MAP_ABSOLUTE);MapAxis(&Throttle,THR_LEFT,DX_ZROT_AXIS,AXIS_NORMAL,MAP_ABSOLUTE);MapAxis(&Throttle,THR_FC,DX_SLIDER_AXIS, AXIS_NORMAL,MAP_ABSOLUTE);// Axis Curves//DeviceTM AxisLeft-DZCenter-DZRight-DZCurveScale/ZoomSetSCurve(&Joystick,JOYX,0,0,0,0,0);SetSCurve(&Joystick,JOYY,0,0,0,0,0);SetSCurve(&Throttle,SCX,0,0,0,0,0);SetSCurve(&Throttle,SCY,0,0,0,0,0);SetSCurve(&Throttle,THR_RIGHT,0,0,0,0,0);SetSCurve(&Throttle,THR_LEFT,0,0,0,0,0);SetSCurve(&Throttle,THR_FC,0,0,0,0,0);// ----------------------------- LED Mapping ---------------------------------//DeviceIntensityLedIntensity( &Throttle, LED_BRIGHTNESS );//DeviceLEDEnable/DisableLedEnable(&Throttle, LED0,LED_BACKLIGHT );// Backlightif(LED1_BTN != -1) {//DeviceBTNDeviceLEDCONTROL MODEMapLed(&LED1_DEV, LED1_BTN,&Throttle,LED2,LED_ONPRESS );}else{//DeviceLEDEnable/DisableLedEnable(&Throttle, LED1,0);}if(LED2_BTN != -1) {//DeviceBTNDeviceLEDCONTROL MODEMapLed(&LED2_DEV, LED2_BTN,&Throttle,LED2,LED_ONPRESS );}else{//DeviceLEDEnable/DisableLedEnable(&Throttle, LED2,0);}if(LED3_BTN != -1) {//DeviceBTNDeviceLEDCONTROL MODEMapLed(&LED3_DEV, LED3_BTN,&Throttle,LED3,LED_ONPRESS );}else{//DeviceLEDEnable/DisableLedEnable(&Throttle, LED3,0);}if(LED4_BTN != -1) {//DeviceBTNDeviceLEDCONTROL MODEMapLed(&LED4_DEV, LED4_BTN,&Throttle,LED4,LED_ONPRESS );}else{//DeviceLEDEnable/DisableLedEnable(&Throttle, LED4,0);}if(LED5_BTN != -1) {//DeviceBTNDeviceLEDCONTROL MODEMapLed(&LED5_DEV, LED5_BTN,&Throttle,LED5,LED_ONPRESS );}else{//DeviceLEDEnable/DisableLedEnable(&Throttle, LED5,0);}}, I found that the new 1.1 patch has fixed deadzoning issues for me and it's pretty playable without the TARGET software faff in my opinion, Using Thrustmaster TARGET to fix the Thrustmaster HOTAS deadzone issues. 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